FLTK 1.4.0
Fl_Sys_Menu_Bar Class Reference

A class to create and modify menus that appear on macOS in the menu bar at the top of the screen. More...

#include <Fl_Sys_Menu_Bar.H>

Inheritance diagram for Fl_Sys_Menu_Bar:
Fl_Menu_Bar Fl_Menu_ Fl_Widget

Public Types

enum  window_menu_style_enum { no_window_menu = 0 , tabbing_mode_none , tabbing_mode_automatic , tabbing_mode_preferred }
 Possible styles of the Window menu in the system menu bar. More...
 

Public Member Functions

int add (const char *label, const char *shortcut, Fl_Callback *cb, void *user_data=0, int flags=0)
 Adds a new menu item. More...
 
int add (const char *label, int shortcut, Fl_Callback *, void *user_data=0, int flags=0)
 Add a new menu item to the system menu bar. More...
 
int add (const char *str)
 Forms-compatible procedure to add items to the system menu bar. More...
 
void clear ()
 Set the Fl_Menu_Item array pointer to null, indicating a zero-length menu. More...
 
int clear_submenu (int index)
 Clears the specified submenu pointed to by index of all menu items. More...
 
 Fl_Sys_Menu_Bar (int x, int y, int w, int h, const char *l=0)
 The constructor. More...
 
int insert (int index, const char *label, const char *shortcut, Fl_Callback *cb, void *user_data=0, int flags=0)
 Insert a new menu item. More...
 
int insert (int index, const char *label, int shortcut, Fl_Callback *cb, void *user_data=0, int flags=0)
 insert in the system menu bar a new menu item More...
 
const Fl_Menu_Itemmenu () const
 Return the system menu's array of Fl_Menu_Item's.
 
void menu (const Fl_Menu_Item *m)
 create a system menu bar using the given list of menu structs More...
 
int mode (int i) const
 Gets the flags of item i.
 
void mode (int i, int fl)
 Sets the flags of item i. More...
 
void play_menu (const Fl_Menu_Item *) FL_OVERRIDE
 Opens the 1st level submenu of the menubar corresponding to item. More...
 
void remove (int n)
 remove an item from the system menu bar More...
 
void replace (int index, const char *name)
 rename an item from the system menu bar More...
 
void setonly (Fl_Menu_Item *item)
 Turns the radio item "on" for the menu item and turns "off" adjacent radio items of the same group.
 
void shortcut (int i, int s)
 Changes the shortcut of item i to n.
 
void update () FL_OVERRIDE
 Updates the menu bar after any change to its items. More...
 
virtual ~Fl_Sys_Menu_Bar ()
 The destructor.
 
- Public Member Functions inherited from Fl_Menu_Bar
 Fl_Menu_Bar (int X, int Y, int W, int H, const char *l=0)
 Creates a new Fl_Menu_Bar widget using the given position, size, and label string. More...
 
int handle (int) FL_OVERRIDE
 Handles the specified event. More...
 
virtual void play_menu (const Fl_Menu_Item *item)
 Opens the 1st level submenu of the menubar corresponding to item. More...
 
virtual void update ()
 Updates the menu bar after any change to its items. More...
 
- Public Member Functions inherited from Fl_Menu_
int add (const char *)
 This is a Forms (and SGI GL library) compatible add function, it adds many menu items, with '|' separating the menu items, and tab separating the menu item names from an optional shortcut string. More...
 
int add (const char *, int shortcut, Fl_Callback *, void *=0, int=0)
 Adds a new menu item. More...
 
int add (const char *a, const char *b, Fl_Callback *c, void *d=0, int e=0)
 See int Fl_Menu_::add(const char* label, int shortcut, Fl_Callback*, void *user_data=0, int flags=0)
 
void clear ()
 Same as menu(NULL), set the array pointer to null, indicating a zero-length menu. More...
 
int clear_submenu (int index)
 Clears the specified submenu pointed to by index of all menu items. More...
 
void copy (const Fl_Menu_Item *m, void *user_data=0)
 Sets the menu array pointer with a copy of m that will be automatically deleted. More...
 
Fl_Boxtype down_box () const
 This box type is used to surround the currently-selected items in the menus.
 
void down_box (Fl_Boxtype b)
 Sets the box type used to surround the currently-selected items in the menus. More...
 
Fl_Color down_color () const
 For back compatibility, same as selection_color()
 
void down_color (unsigned c)
 For back compatibility, same as selection_color()
 
int find_index (const char *name) const
 Find the menu item index for a given menu pathname, such as "Edit/Copy". More...
 
int find_index (const Fl_Menu_Item *item) const
 Find the index into the menu array for a given item. More...
 
int find_index (Fl_Callback *cb) const
 Find the index into the menu array for a given callback cb. More...
 
const Fl_Menu_Itemfind_item (const char *name)
 Find the menu item for a given menu pathname, such as "Edit/Copy". More...
 
const Fl_Menu_Itemfind_item (Fl_Callback *)
 Find the menu item for the given callback cb. More...
 
const Fl_Menu_Itemfind_item_with_argument (long)
 Find the menu item for the given user argument v. More...
 
const Fl_Menu_Itemfind_item_with_user_data (void *)
 Find the menu item for the given user data v. More...
 
 Fl_Menu_ (int, int, int, int, const char *=0)
 Creates a new Fl_Menu_ widget using the given position, size, and label string. More...
 
void global ()
 Make the shortcuts for this menu work no matter what window has the focus when you type it. More...
 
int insert (int index, const char *, int shortcut, Fl_Callback *, void *=0, int=0)
 Inserts a new menu item at the specified index position. More...
 
int insert (int index, const char *a, const char *b, Fl_Callback *c, void *d=0, int e=0)
 See int Fl_Menu_::insert(const char* label, int shortcut, Fl_Callback*, void *user_data=0, int flags=0)
 
int item_pathname (char *name, int namelen, const Fl_Menu_Item *finditem=0) const
 Get the menu 'pathname' for the specified menuitem. More...
 
const Fl_Menu_Itemmenu () const
 Returns a pointer to the array of Fl_Menu_Items. More...
 
void menu (const Fl_Menu_Item *m)
 Sets the menu array pointer directly. More...
 
Fl_Boxtype menu_box () const
 Get the box type for the menu popup windows. More...
 
void menu_box (Fl_Boxtype b)
 Set the box type for the menu popup windows. More...
 
const Fl_Menu_Itemmenu_end ()
 Finishes menu modifications and returns menu(). More...
 
int mode (int i) const
 Get the flags of item i. More...
 
void mode (int i, int fl)
 Set the flags of item i. More...
 
const Fl_Menu_Itemmvalue () const
 Return a pointer to the last menu item that was picked. More...
 
const Fl_Menu_Itempicked (const Fl_Menu_Item *)
 When user picks a menu item, call this. More...
 
const Fl_Menu_Itemprev_mvalue () const
 Return a pointer to the menu item that was picked before the current one was picked. More...
 
void remove (int)
 Deletes item i from the menu. More...
 
void replace (int, const char *)
 Changes the text of item i. More...
 
void setonly (Fl_Menu_Item *item)
 Turns the radio item "on" for the menu item and turns "off" adjacent radio items of the same group.
 
void shortcut (int i, int s)
 Change the shortcut of item i to s.
 
int size () const
 This returns the number of Fl_Menu_Item structures that make up the menu, correctly counting submenus. More...
 
void size (int W, int H)
 
const Fl_Menu_Itemtest_shortcut ()
 Returns the menu item with the entered shortcut (key value). More...
 
const char * text () const
 Returns the title of the last item chosen. More...
 
const char * text (int i) const
 Returns the title of item i. More...
 
Fl_Color textcolor () const
 Get the current color of menu item labels. More...
 
void textcolor (Fl_Color c)
 Sets the current color of menu item labels.
 
Fl_Font textfont () const
 Gets the current font of menu item labels. More...
 
void textfont (Fl_Font c)
 Sets the current font of menu item labels. More...
 
Fl_Fontsize textsize () const
 Gets the font size of menu item labels. More...
 
void textsize (Fl_Fontsize c)
 Sets the font size of menu item labels. More...
 
int value () const
 Return the index into the menu() of the last item chosen by the user. More...
 
int value (const Fl_Menu_Item *)
 Set the value of a menu to the menu item m. More...
 
int value (int i)
 Set the value of the menu to index i. More...
 
- Public Member Functions inherited from Fl_Widget
void _clear_fullscreen ()
 
void _set_fullscreen ()
 
void activate ()
 Activates the widget. More...
 
unsigned int active () const
 Returns whether the widget is active. More...
 
int active_r () const
 Returns whether the widget and all of its parents are active. More...
 
Fl_Align align () const
 Gets the label alignment. More...
 
void align (Fl_Align alignment)
 Sets the label alignment. More...
 
long argument () const
 Gets the current user data (long) argument that is passed to the callback function. More...
 
void argument (long v)
 Sets the current user data (long) argument that is passed to the callback function. More...
 
virtual class Fl_Gl_Windowas_gl_window ()
 Returns an Fl_Gl_Window pointer if this widget is an Fl_Gl_Window. More...
 
virtual class Fl_Gl_Window const * as_gl_window () const
 
virtual Fl_Groupas_group ()
 Returns an Fl_Group pointer if this widget is an Fl_Group. More...
 
virtual Fl_Group const * as_group () const
 
virtual Fl_Windowas_window ()
 Returns an Fl_Window pointer if this widget is an Fl_Window. More...
 
virtual Fl_Window const * as_window () const
 
void bind_deimage (Fl_Image *img)
 Sets the image to use as part of the widget label when in the inactive state. More...
 
void bind_deimage (int f)
 Bind the inactive image to the widget, so the widget will delete the image when it is no longer needed. More...
 
void bind_image (Fl_Image *img)
 Sets the image to use as part of the widget label when in the active state. More...
 
void bind_image (int f)
 Bind the image to the widget, so the widget will delete the image when it is no longer needed. More...
 
Fl_Boxtype box () const
 Gets the box type of the widget. More...
 
void box (Fl_Boxtype new_box)
 Sets the box type for the widget. More...
 
Fl_Callback_p callback () const
 Gets the current callback function for the widget. More...
 
void callback (Fl_Callback *cb)
 Sets the current callback function for the widget. More...
 
void callback (Fl_Callback *cb, Fl_Callback_User_Data *p, bool auto_free)
 Sets the current callback function and managed user data for the widget. More...
 
void callback (Fl_Callback *cb, void *p)
 Sets the current callback function and data for the widget. More...
 
void callback (Fl_Callback0 *cb)
 Sets the current callback function for the widget. More...
 
void callback (Fl_Callback1 *cb, long p=0)
 Sets the current callback function for the widget. More...
 
unsigned int changed () const
 Checks if the widget value changed since the last callback. More...
 
void clear_active ()
 Marks the widget as inactive without sending events or changing focus. More...
 
void clear_changed ()
 Marks the value of the widget as unchanged. More...
 
void clear_damage (uchar c=0)
 Clears or sets the damage flags. More...
 
void clear_output ()
 Sets a widget to accept input. More...
 
void clear_visible ()
 Hides the widget. More...
 
void clear_visible_focus ()
 Disables keyboard focus navigation with this widget. More...
 
Fl_Color color () const
 Gets the background color of the widget. More...
 
void color (Fl_Color bg)
 Sets the background color of the widget. More...
 
void color (Fl_Color bg, Fl_Color sel)
 Sets the background and selection color of the widget. More...
 
Fl_Color color2 () const
 For back compatibility only. More...
 
void color2 (unsigned a)
 For back compatibility only. More...
 
int contains (const Fl_Widget *w) const
 Checks if w is a child of this widget. More...
 
void copy_label (const char *new_label)
 Sets the current label. More...
 
void copy_tooltip (const char *text)
 Sets the current tooltip text. More...
 
uchar damage () const
 Returns non-zero if draw() needs to be called. More...
 
void damage (uchar c)
 Sets the damage bits for the widget. More...
 
void damage (uchar c, int x, int y, int w, int h)
 Sets the damage bits for an area inside the widget. More...
 
int damage_resize (int, int, int, int)
 Internal use only.
 
void deactivate ()
 Deactivates the widget. More...
 
Fl_Imagedeimage ()
 Gets the image that is used as part of the widget label when in the inactive state. More...
 
const Fl_Imagedeimage () const
 Gets the image that is used as part of the widget label when in the inactive state. More...
 
void deimage (Fl_Image &img)
 Sets the image to use as part of the widget label when in the inactive state. More...
 
void deimage (Fl_Image *img)
 Sets the image to use as part of the widget label when in the inactive state. More...
 
int deimage_bound () const
 Returns whether the inactive image is managed by the widget. More...
 
void do_callback (Fl_Callback_Reason reason=FL_REASON_UNKNOWN)
 Calls the widget callback function with default arguments. More...
 
void do_callback (Fl_Widget *widget, long arg, Fl_Callback_Reason reason=FL_REASON_UNKNOWN)
 Calls the widget callback function with arbitrary arguments. More...
 
void do_callback (Fl_Widget *widget, void *arg=0, Fl_Callback_Reason reason=FL_REASON_UNKNOWN)
 Calls the widget callback function with arbitrary arguments. More...
 
virtual void draw ()=0
 Draws the widget. More...
 
void draw_label (int, int, int, int, Fl_Align) const
 Draws the label in an arbitrary bounding box with an arbitrary alignment. More...
 
int h () const
 Gets the widget height. More...
 
virtual int handle (int event)
 Handles the specified event. More...
 
virtual void hide ()
 Makes a widget invisible. More...
 
int horizontal_label_margin ()
 Get the spacing between the label and the horizontal edge of the widget. More...
 
void horizontal_label_margin (int px)
 Set the spacing between the label and the horizontal edge of the widget. More...
 
Fl_Imageimage ()
 Gets the image that is used as part of the widget label when in the active state. More...
 
const Fl_Imageimage () const
 Gets the image that is used as part of the widget label when in the active state. More...
 
void image (Fl_Image &img)
 Sets the image to use as part of the widget label when in the active state. More...
 
void image (Fl_Image *img)
 Sets the image to use as part of the widget label when in the active state. More...
 
int image_bound () const
 Returns whether the image is managed by the widget. More...
 
int inside (const Fl_Widget *wgt) const
 Checks if this widget is a child of wgt. More...
 
int is_label_copied () const
 Returns whether the current label was assigned with copy_label(). More...
 
const char * label () const
 Gets the current label text. More...
 
void label (const char *text)
 Sets the current label pointer. More...
 
void label (Fl_Labeltype a, const char *b)
 Shortcut to set the label text and type in one call. More...
 
int label_image_spacing ()
 Return the gap size between the label and the image. More...
 
void label_image_spacing (int gap)
 Set the gap between the label and the image in pixels. More...
 
Fl_Color labelcolor () const
 Gets the label color. More...
 
void labelcolor (Fl_Color c)
 Sets the label color. More...
 
Fl_Font labelfont () const
 Gets the font to use. More...
 
void labelfont (Fl_Font f)
 Sets the font to use. More...
 
Fl_Fontsize labelsize () const
 Gets the font size in pixels. More...
 
void labelsize (Fl_Fontsize pix)
 Sets the font size in pixels. More...
 
Fl_Labeltype labeltype () const
 Gets the label type. More...
 
void labeltype (Fl_Labeltype a)
 Sets the label type. More...
 
void measure_label (int &ww, int &hh) const
 Sets width ww and height hh accordingly with the label size. More...
 
bool needs_keyboard () const
 Returns whether this widget needs a keyboard. More...
 
void needs_keyboard (bool needs)
 Sets whether this widget needs a keyboard. More...
 
unsigned int output () const
 Returns if a widget is used for output only. More...
 
Fl_Groupparent () const
 Returns a pointer to the parent widget. More...
 
void parent (Fl_Group *p)
 Internal use only - "for hacks only". More...
 
void position (int X, int Y)
 Repositions the window or widget. More...
 
void redraw ()
 Schedules the drawing of the widget. More...
 
void redraw_label ()
 Schedules the drawing of the label. More...
 
virtual void resize (int x, int y, int w, int h)
 Changes the size or position of the widget. More...
 
Fl_Color selection_color () const
 Gets the selection color. More...
 
void selection_color (Fl_Color a)
 Sets the selection color. More...
 
void set_active ()
 Marks the widget as active without sending events or changing focus. More...
 
void set_changed ()
 Marks the value of the widget as changed. More...
 
void set_output ()
 Sets a widget to output only. More...
 
void set_visible ()
 Makes the widget visible. More...
 
void set_visible_focus ()
 Enables keyboard focus navigation with this widget. More...
 
int shortcut_label () const
 Returns whether the widget's label uses '&' to indicate shortcuts. More...
 
void shortcut_label (int value)
 Sets whether the widget's label uses '&' to indicate shortcuts. More...
 
virtual void show ()
 Makes a widget visible. More...
 
void size (int W, int H)
 Changes the size of the widget. More...
 
int take_focus ()
 Gives the widget the keyboard focus. More...
 
unsigned int takesevents () const
 Returns if the widget is able to take events. More...
 
int test_shortcut ()
 Returns true if the widget's label contains the entered '&x' shortcut. More...
 
const char * tooltip () const
 Gets the current tooltip text. More...
 
void tooltip (const char *text)
 Sets the current tooltip text. More...
 
Fl_Windowtop_window () const
 Returns a pointer to the top-level window for the widget. More...
 
Fl_Windowtop_window_offset (int &xoff, int &yoff) const
 Finds the x/y offset of the current widget relative to the top-level window. More...
 
uchar type () const
 Gets the widget type. More...
 
void type (uchar t)
 Sets the widget type. More...
 
int use_accents_menu ()
 Returns non zero if MAC_USE_ACCENTS_MENU flag is set, 0 otherwise.
 
void * user_data () const
 Gets the user data for this widget. More...
 
void user_data (Fl_Callback_User_Data *v, bool auto_free)
 Sets the user data for this widget.
 
void user_data (void *v)
 Sets the user data for this widget.
 
int vertical_label_margin ()
 Get the spacing between the label and the vertical edge of the widget. More...
 
void vertical_label_margin (int px)
 Set the spacing between the label and the vertical edge of the widget. More...
 
unsigned int visible () const
 Returns whether a widget is visible. More...
 
unsigned int visible_focus () const
 Checks whether this widget has a visible focus. More...
 
void visible_focus (int v)
 Modifies keyboard focus navigation. More...
 
int visible_r () const
 Returns whether a widget and all its parents are visible. More...
 
int w () const
 Gets the widget width. More...
 
Fl_When when () const
 Returns the conditions under which the callback is called. More...
 
void when (uchar i)
 Sets the flags used to decide when a callback is called. More...
 
Fl_Windowwindow () const
 Returns a pointer to the nearest parent window up the widget hierarchy. More...
 
int x () const
 Gets the widget position in its window. More...
 
int y () const
 Gets the widget position in its window. More...
 
virtual ~Fl_Widget ()
 Destroys the widget. More...
 

Static Public Member Functions

static void about (Fl_Callback *cb, void *data)
 Attaches a callback to the "About myprog" item of the system application menu. More...
 
static void create_window_menu ()
 Adds a Window menu, to the end of the system menu bar. More...
 
static window_menu_style_enum window_menu_style ()
 Get the style of the Window menu in the system menu bar.
 
static void window_menu_style (window_menu_style_enum style)
 Set the desired style of the Window menu in the system menu bar. More...
 
- Static Public Member Functions inherited from Fl_Widget
static void default_callback (Fl_Widget *widget, void *data)
 The default callback for all widgets that don't set a callback. More...
 
static unsigned int label_shortcut (const char *t)
 Returns the Unicode value of the '&x' shortcut in a given text. More...
 
static int test_shortcut (const char *, const bool require_alt=false)
 Returns true if the given text t contains the entered '&x' shortcut. More...
 

Protected Member Functions

void draw () FL_OVERRIDE
 Draws the widget. More...
 
void draw () FL_OVERRIDE
 Draws the widget. More...
 
- Protected Member Functions inherited from Fl_Menu_
int item_pathname_ (char *name, int namelen, const Fl_Menu_Item *finditem, const Fl_Menu_Item *menu=0) const
 
- Protected Member Functions inherited from Fl_Widget
void clear_flag (unsigned int c)
 Clears a flag in the flags mask.
 
void draw_backdrop () const
 If FL_ALIGN_IMAGE_BACKDROP is set, the image or deimage will be drawn.
 
void draw_box () const
 Draws the widget box according its box style.
 
void draw_box (Fl_Boxtype t, Fl_Color c) const
 Draws a box of type t, of color c at the widget's position and size.
 
void draw_box (Fl_Boxtype t, int x, int y, int w, int h, Fl_Color c) const
 Draws a box of type t, of color c at the position X,Y and size W,H.
 
void draw_focus () const
 Draws a focus rectangle around the widget. More...
 
void draw_focus (Fl_Boxtype t, int X, int Y, int W, int H) const
 Draws a focus rectangle around the widget. More...
 
void draw_focus (Fl_Boxtype t, int x, int y, int w, int h, Fl_Color bg) const
 Draws a focus box for the widget at the given position and size. More...
 
void draw_label () const
 Draws the widget's label at the defined label position. More...
 
void draw_label (int, int, int, int) const
 Draws the label in an arbitrary bounding box. More...
 
 Fl_Widget (int x, int y, int w, int h, const char *label=0L)
 Creates a widget at the given position and size. More...
 
unsigned int flags () const
 Gets the widget flags mask.
 
void h (int v)
 Internal use only. More...
 
void set_flag (unsigned int c)
 Sets a flag in the flags mask.
 
void w (int v)
 Internal use only. More...
 
void x (int v)
 Internal use only. More...
 
void y (int v)
 Internal use only. More...
 

Additional Inherited Members

- Protected Types inherited from Fl_Widget
enum  {
  INACTIVE = 1<<0 , INVISIBLE = 1<<1 , OUTPUT = 1<<2 , NOBORDER = 1<<3 ,
  FORCE_POSITION = 1<<4 , NON_MODAL = 1<<5 , SHORTCUT_LABEL = 1<<6 , CHANGED = 1<<7 ,
  OVERRIDE = 1<<8 , VISIBLE_FOCUS = 1<<9 , COPIED_LABEL = 1<<10 , CLIP_CHILDREN = 1<<11 ,
  MENU_WINDOW = 1<<12 , TOOLTIP_WINDOW = 1<<13 , MODAL = 1<<14 , NO_OVERLAY = 1<<15 ,
  GROUP_RELATIVE = 1<<16 , COPIED_TOOLTIP = 1<<17 , FULLSCREEN = 1<<18 , MAC_USE_ACCENTS_MENU = 1<<19 ,
  NEEDS_KEYBOARD = 1<<20 , IMAGE_BOUND = 1<<21 , DEIMAGE_BOUND = 1<<22 , AUTO_DELETE_USER_DATA = 1<<23 ,
  MAXIMIZED = 1<<24 , POPUP = 1<<25 , USERFLAG3 = 1<<29 , USERFLAG2 = 1<<30 ,
  USERFLAG1 = 1<<31
}
 flags possible values enumeration. More...
 
- Protected Attributes inherited from Fl_Menu_
uchar alloc
 
uchar down_box_
 
Fl_Boxtype menu_box_
 
Fl_Color textcolor_
 
Fl_Font textfont_
 
Fl_Fontsize textsize_
 

Detailed Description

A class to create and modify menus that appear on macOS in the menu bar at the top of the screen.

On other than macOS platforms, Fl_Sys_Menu_Bar is a synonym of class Fl_Menu_Bar.

On the macOS platform, replace Fl_Menu_Bar with Fl_Sys_Menu_Bar, and a system menu at the top of the screen will be available. This menu will match an array of Fl_Menu_Item's exactly as in all other FLTK menus (except for the submenu with the application's own name and the 'Window' menu; see below). There is, though, an important difference between an Fl_Sys_Menu_Bar object under macOS and under other platforms: only a single object from this class can be created, because macOS uses a single system menu bar. Therefore, porting to macOS an app that creates, on other platforms, several Fl_Menu_Bar objects, one for each of several windows, is more complex that just replacing Fl_Menu_Bar by Fl_Sys_Menu_Bar.

On the macOS platform, the system menu bar of any FLTK app begins with the Application menu which the FLTK library automatically constructs. Functions Fl_Mac_App_Menu::custom_application_menu_items() and Fl_Sys_Menu_Bar::about() can be used to further customize the Application menu. The FLTK library also automatically constructs and handles a Window menu which can be further customized (or even removed) calling Fl_Sys_Menu_Bar::window_menu_style(window_menu_style_enum style). Other member functions of this class allow the app to generate the rest of the system menu bar. It is recommended to localize the system menu bar using the standard Mac OS X localization procedure (see Internationalization).

Changes to the menu state are immediately visible in the menubar when they are made using member functions of the Fl_Sys_Menu_Bar class. Other changes (e.g., by a call to Fl_Menu_Item::set()) should be followed by a call to update() to be visible in the menubar across all platforms. macOS global variable fl_sys_menu_bar points to the unique, current system menu bar.

A few FLTK menu features are not supported by the Mac System menu:

  • no symbolic labels
  • no embossed labels
  • no font sizes

As described above, the submenu with the application's own name (usually the second submenu from the left, immediately following the "Apple" submenu) is a special case, and can be managed with Fl_Mac_App_Menu::custom_application_menu_items(). For example, to make your own "Appname -> Preferences" dialog, you might use:

#include <FL/platform.H> // for Fl_Mac_App_Menu class
#include <FL/Fl_Sys_Menu_Bar.H> // for Fl_Menu_Item
:
void prefs_cb(Fl_Widget *w, void *data) {
// ..Open your preferences dialog here..
}
:
int main(..) {
:
// Items to add to the application menu
static Fl_Menu_Item appitems[] = {
{ "Preferences", 0, prefs_cb, 0, 0 },
{ 0 }, { 0 }
};
}
Definition of class Fl_Sys_Menu_Bar.
static void custom_application_menu_items(const Fl_Menu_Item *m)
Adds custom menu item(s) to the application menu of the system menu bar.
Fl_Widget is the base class for all widgets in FLTK.
Definition: Fl_Widget.H:110
int w() const
Gets the widget width.
Definition: Fl_Widget.H:369
The Fl_Menu_Item structure defines a single menu item that is used by the Fl_Menu_ class.
Definition: Fl_Menu_Item.H:115

..the result being:

Mac Application submenu

Member Enumeration Documentation

◆ window_menu_style_enum

Possible styles of the Window menu in the system menu bar.

Enumerator
no_window_menu 

No Window menu in the system menu bar.

tabbing_mode_none 

No tabbed windows, but the system menu bar contains a Window menu.

tabbing_mode_automatic 

Windows are created by themselves but can be tabbed later.

tabbing_mode_preferred 

Windows are tabbed when created.

Constructor & Destructor Documentation

◆ Fl_Sys_Menu_Bar()

Fl_Sys_Menu_Bar::Fl_Sys_Menu_Bar ( int  x,
int  y,
int  w,
int  h,
const char *  l = 0 
)

The constructor.

On Mac OS X, all arguments are unused. On other platforms they are used as by Fl_Menu_Bar::Fl_Menu_Bar().

Member Function Documentation

◆ about()

void Fl_Sys_Menu_Bar::about ( Fl_Callback cb,
void *  data 
)
static

Attaches a callback to the "About myprog" item of the system application menu.

This cross-platform function is effective only under the MacOS platform.

Parameters
cba callback that will be called by "About myprog" menu item with NULL 1st argument.
dataa pointer transmitted as 2nd argument to the callback.

◆ add() [1/3]

int Fl_Sys_Menu_Bar::add ( const char *  label,
const char *  shortcut,
Fl_Callback cb,
void *  user_data = 0,
int  flags = 0 
)
inline

Adds a new menu item.

See also
Fl_Menu_::add(const char* label, int shortcut, Fl_Callback*, void *user_data=0, int flags=0)

◆ add() [2/3]

int Fl_Sys_Menu_Bar::add ( const char *  label,
int  shortcut,
Fl_Callback cb,
void *  user_data = 0,
int  flags = 0 
)

Add a new menu item to the system menu bar.

Add to the system menu bar a new menu item, with a title string, shortcut int, callback, argument to the callback, and flags.

Parameters
label- new menu item's label
shortcut- new menu item's integer shortcut (can be 0 for none, or e.g. FL_ALT+'x')
cb- callback to be invoked when item selected (can be 0 for none, in which case the menubar's callback() can be used instead)
user_data- argument to the callback
flags- item's flags, e.g. FL_MENU_TOGGLE, etc.
Returns
the index into the menu() array, where the entry was added
See also
Fl_Menu_::add(const char* label, int shortcut, Fl_Callback *cb, void *user_data, int flags)

◆ add() [3/3]

int Fl_Sys_Menu_Bar::add ( const char *  str)

Forms-compatible procedure to add items to the system menu bar.

Returns
the index into the menu() array, where the entry was added
See also
Fl_Menu_::add(const char* str)

◆ clear()

void Fl_Sys_Menu_Bar::clear ( void  )

Set the Fl_Menu_Item array pointer to null, indicating a zero-length menu.

See also
Fl_Menu_::clear()

◆ clear_submenu()

int Fl_Sys_Menu_Bar::clear_submenu ( int  index)

Clears the specified submenu pointed to by index of all menu items.

See also
Fl_Menu_::clear_submenu(int index)

◆ create_window_menu()

void Fl_Sys_Menu_Bar::create_window_menu ( )
static

Adds a Window menu, to the end of the system menu bar.

FLTK apps typically don't need to call this function which is automatically called by the library the first time a window is shown. The default system menu bar contains a Window menu with a "Merge All Windows" item. Other Window menu styles can be obtained calling Fl_Sys_Menu_Bar::window_menu_style(window_menu_style_enum) before the first Fl_Window::show(). Alternatively, an app can call create_window_menu() after having populated the system menu bar, for example with menu(const Fl_Menu_Item *), and before the first Fl_Window::show().

This function does nothing on non MacOS platforms.

Version
1.4

◆ draw()

void Fl_Sys_Menu_Bar::draw ( )
protectedvirtual

Draws the widget.

Never call this function directly. FLTK will schedule redrawing whenever needed. If your widget must be redrawn as soon as possible, call redraw() instead.

Override this function to draw your own widgets.

If you ever need to call another widget's draw method from within your own draw() method, e.g. for an embedded scrollbar, you can do it (because draw() is virtual) like this:

Fl_Widget *s = &scrollbar; // scrollbar is an embedded Fl_Scrollbar
s->draw(); // calls Fl_Scrollbar::draw()

Reimplemented from Fl_Menu_Bar.

◆ insert() [1/2]

int Fl_Sys_Menu_Bar::insert ( int  index,
const char *  label,
const char *  shortcut,
Fl_Callback cb,
void *  user_data = 0,
int  flags = 0 
)
inline

Insert a new menu item.

See also
Fl_Menu_::insert(int index, const char* label, const char* shortcut, Fl_Callback *cb, void *user_data=0, int flags=0)

◆ insert() [2/2]

int Fl_Sys_Menu_Bar::insert ( int  index,
const char *  label,
int  shortcut,
Fl_Callback cb,
void *  user_data = 0,
int  flags = 0 
)

insert in the system menu bar a new menu item

Insert in the system menu bar a new menu item, with a title string, shortcut int, callback, argument to the callback, and flags.

Returns
the index into the menu() array, where the entry was inserted
See also
Fl_Menu_::insert(int index, const char* label, int shortcut, Fl_Callback *cb, void *user_data, int flags)

◆ menu()

void Fl_Sys_Menu_Bar::menu ( const Fl_Menu_Item m)

create a system menu bar using the given list of menu structs

Author
Matthias Melcher
Parameters
mZero-ending list of Fl_Menu_Item's

◆ mode()

void Fl_Sys_Menu_Bar::mode ( int  i,
int  fl 
)

Sets the flags of item i.

See also
Fl_Menu_::mode(int i, int fl)

◆ play_menu()

void Fl_Sys_Menu_Bar::play_menu ( const Fl_Menu_Item item)
virtual

Opens the 1st level submenu of the menubar corresponding to item.

Since
1.4.0

Reimplemented from Fl_Menu_Bar.

◆ remove()

void Fl_Sys_Menu_Bar::remove ( int  index)

remove an item from the system menu bar

Parameters
indexthe index of the item to remove

◆ replace()

void Fl_Sys_Menu_Bar::replace ( int  index,
const char *  name 
)

rename an item from the system menu bar

Parameters
indexthe index of the item to rename
namethe new item name as a UTF8 string

◆ update()

void Fl_Sys_Menu_Bar::update ( )
virtual

Updates the menu bar after any change to its items.

This is useful when the menu bar can be an Fl_Sys_Menu_Bar object.

Reimplemented from Fl_Menu_Bar.

◆ window_menu_style()

void Fl_Sys_Menu_Bar::window_menu_style ( Fl_Sys_Menu_Bar::window_menu_style_enum  style)
static

Set the desired style of the Window menu in the system menu bar.

This function, to be called before the first call to Fl_Window::show(), allows to control whether the system menu bar should contain a Window menu, and if yes, whether new windows should be displayed in tabbed form. These are the effects of various values for style :

  • no_window_menu : don't add a Window menu to the system menu bar
  • tabbing_mode_none : add a simple Window menu to the system menu bar
  • tabbing_mode_automatic : the window menu also contains "Merge All Windows" to group all windows in a single tabbed display mode. This is the default Window menu style for FLTK apps.
  • tabbing_mode_preferred : new windows are displayed in tabbed mode when first created

The Window menu, if present, is entirely created and controlled by the FLTK library. Mac OS version 10.12 or later must be running for windows to be displayed in tabbed form. Under non MacOS platforms, this function does nothing.

Version
1.4

The documentation for this class was generated from the following files: