FLTK 1.4.0
|
Fl_Preferences store user settings between application starts. More...
#include <Fl_Preferences.H>
Classes | |
struct | Entry |
class | Name |
'Name' provides a simple method to create numerical or more complex procedural names for entries and groups on the fly. More... | |
class | Node |
class | RootNode |
Public Types | |
typedef void * | ID |
Every Fl_Preferences-Group has a unique ID. More... | |
enum | Root { UNKNOWN_ROOT_TYPE = -1 , SYSTEM = 0 , USER , MEMORY , ROOT_MASK = 0x00FF , CORE = 0x0100 , C_LOCALE = 0x1000 , CLEAR = 0x2000 , SYSTEM_L = SYSTEM | C_LOCALE , USER_L = USER | C_LOCALE , CORE_SYSTEM_L = CORE | SYSTEM_L , CORE_USER_L = CORE | USER_L , CORE_SYSTEM = CORE | SYSTEM , CORE_USER = CORE | USER } |
Define the scope of the preferences. More... | |
Public Member Functions | |
char | clear () |
Delete all groups and all entries. | |
char | delete_all_entries () |
Delete all entries. | |
char | delete_all_groups () |
Delete all groups. | |
char | delete_entry (const char *entry) |
Deletes a single name/value pair. More... | |
char | delete_group (const char *group) |
Deletes a group. More... | |
int | dirty () |
Check if there were changes to the database that need to be written to disk. More... | |
int | entries () |
Returns the number of entries (name/value pairs) in a group. More... | |
const char * | entry (int index) |
Returns the name of an entry. More... | |
char | entry_exists (const char *key) |
Returns non-zero if an entry with this name exists. More... | |
Root | filename (char *buffer, size_t buffer_size) |
Return the file name and path to the preference file. More... | |
Fl_Preferences (const char *path, const char *vendor, const char *application) | |
Deprecated: Use this constructor to create or read a preference file at an arbitrary position in the file system. More... | |
Fl_Preferences (const char *path, const char *vendor, const char *application, Root flags) | |
Use this constructor to create or read a preference file at an arbitrary position in the file system. More... | |
Fl_Preferences (const Fl_Preferences &) | |
Create another reference to a Preferences group. | |
Fl_Preferences (Fl_Preferences &parent, const char *group) | |
Generate or read a new group of entries within another group. More... | |
Fl_Preferences (Fl_Preferences &parent, int groupIndex) | |
Open a child group using a given index. More... | |
Fl_Preferences (Fl_Preferences *parent, const char *group) | |
Create or access a group of preferences using a name. More... | |
Fl_Preferences (Fl_Preferences *parent, int groupIndex) | |
Fl_Preferences (ID id) | |
Create a new dataset access point using a dataset ID. More... | |
Fl_Preferences (Root root, const char *vendor, const char *application) | |
The constructor creates a group that manages key/value pairs and child groups. More... | |
int | flush () |
Writes preferences to disk if they were modified. More... | |
char | get (const char *entry, char *&value, const char *defaultValue) |
Reads an entry from the group. More... | |
char | get (const char *entry, char *value, const char *defaultValue, int maxSize) |
Reads an entry from the group. More... | |
char | get (const char *entry, double &value, double defaultValue) |
Reads an entry from the group. More... | |
char | get (const char *entry, float &value, float defaultValue) |
Reads an entry from the group. More... | |
char | get (const char *entry, int &value, int defaultValue) |
Reads an entry from the group. More... | |
char | get (const char *entry, void *&value, const void *defaultValue, int defaultSize) |
Reads an entry from the group. More... | |
char | get (const char *entry, void *value, const void *defaultValue, int defaultSize, int *size) |
Reads a binary entry from the group, encoded in hexadecimal blocks. More... | |
char | get (const char *entry, void *value, const void *defaultValue, int defaultSize, int maxSize) |
Reads a binary entry from the group, encoded in hexadecimal blocks. More... | |
char | get_userdata_path (char *path, int pathlen) |
Creates a path that is related to the preference file and that is usable for additional application data. More... | |
const char * | group (int num_group) |
Returns the name of the Nth (num_group ) group. More... | |
char | group_exists (const char *key) |
Returns non-zero if a group with this name exists. More... | |
int | groups () |
Returns the number of groups that are contained within a group. More... | |
ID | id () |
Return an ID that can later be reused to open more references to this dataset. | |
const char * | name () |
Return the name of this entry. | |
const char * | path () |
Return the full path to this entry. | |
char | set (const char *entry, const char *value) |
Sets an entry (name/value pair). More... | |
char | set (const char *entry, const void *value, int size) |
Sets an entry (name/value pair). More... | |
char | set (const char *entry, double value) |
Sets an entry (name/value pair). More... | |
char | set (const char *entry, double value, int precision) |
Sets an entry (name/value pair). More... | |
char | set (const char *entry, float value) |
Sets an entry (name/value pair). More... | |
char | set (const char *entry, float value, int precision) |
Sets an entry (name/value pair). More... | |
char | set (const char *entry, int value) |
Sets an entry (name/value pair). More... | |
int | size (const char *entry) |
Returns the size of the value part of an entry. More... | |
virtual | ~Fl_Preferences () |
The destructor removes allocated resources. More... | |
Static Public Member Functions | |
static unsigned int | file_access () |
Return the current file access permissions for the FLTK preferences system. More... | |
static void | file_access (unsigned int flags) |
Tell the FLTK preferences system which files in the file system it may read, create, or write. More... | |
static Root | filename (char *buffer, size_t buffer_size, Root root, const char *vendor, const char *application) |
Determine the file name and path to preferences that would be openend with these parameters. More... | |
static const char * | new_UUID () |
Returns a UUID as generated by the system. More... | |
static char | remove (ID id_) |
Remove the group with this ID from a database. | |
Static Public Attributes | |
static const unsigned int | ALL = ALL_READ_OK | ALL_WRITE_OK |
Set this to give FLTK and applications permission to read, write, and create preference files. | |
static const unsigned int | ALL_READ_OK = USER_READ_OK | SYSTEM_READ_OK | CORE_READ_OK |
Set this to allow FLTK and applications to read preference files. | |
static const unsigned int | ALL_WRITE_OK = USER_WRITE_OK | SYSTEM_WRITE_OK | CORE_WRITE_OK |
Set this to allow FLTK and applications to create and write preference files. | |
static const unsigned int | APP_OK = SYSTEM_OK | USER_OK |
Set this if it is OK for applications to read, create, and write any kind of preference files. | |
static const unsigned int | CORE_OK = CORE_READ_OK | CORE_WRITE_OK |
Set this if it is OK for FLTK to read, create, or write preference files. | |
static const unsigned int | CORE_READ_OK = 0x0010 |
Set this if it is OK for FLTK to read preference files. More... | |
static const unsigned int | CORE_WRITE_OK = 0x0020 |
Set this if it is OK for FLTK to create or write preference files. More... | |
static const unsigned int | NONE = 0x0000 |
Set this if no call to Fl_Preferences shall access the file system. More... | |
static const unsigned int | SYSTEM_OK = SYSTEM_READ_OK | SYSTEM_WRITE_OK |
Set this if it is OK for applications to read, create, and write system wide preference files. | |
static const unsigned int | SYSTEM_READ_OK = 0x0004 |
Set this if it is OK for applications to read system wide preference files. | |
static const unsigned int | SYSTEM_WRITE_OK = 0x0008 |
Set this if it is OK for applications to create and write system wide preference files. | |
static const unsigned int | USER_OK = USER_READ_OK | USER_WRITE_OK |
Set this if it is OK for applications to read, create, and write user preference files. | |
static const unsigned int | USER_READ_OK = 0x0001 |
Set this if it is OK for applications to read user preference files. | |
static const unsigned int | USER_WRITE_OK = 0x0002 |
Set this if it is OK for applications to create and write user preference files. | |
Protected Attributes | |
Node * | node |
RootNode * | rootNode |
Friends | |
class | Node |
class | RootNode |
Fl_Preferences store user settings between application starts.
Fl_Preferences are similar to the Registry on Windows and Preferences on MacOS, providing a simple method to store customizable user settings between app launches, for instance the previous window position or a history of previously used documents.
Preferences are organized in a hierarchy of groups. Every group can contain more groups and any number of key/value pairs. Keys can be text strings containing ASCII letters, digits, periods, and underscores. Forward slashes in a key name are treated as subgroups, i.e. the key 'window/width' would actually refer to the key 'width' inside the group 'window'.
Keys usually have a unique name within their group. Duplicate keys are possible though and can be accessed using the index based functions.
A value can be an UTF-8 string. Control characters and UTF-8 sequences are stored as octal values. Long strings are wrapped at the line ending and will be reassembled when reading the file back.
Several methods allow setting and getting numerical values and binary data.
Preferences are stored in text files that can be edited manually if needed. The file format is easy to read and relatively forgiving. Preference files are the same on all platforms. User comments in preference files are preserved. Filenames are unique for each application by using a vendor/application naming scheme. The user must provide default values for all entries to ensure proper operation should preferences be corrupted or not yet exist.
FLTK preferences are not meant to replace a fully features database. No merging of data takes place. If several instances of an app access the same database at the same time, only the most recent changes will persist.
Preferences should no be used to store document data. The .prefs file should be kept small for performance reasons. One application can have multiple preference files. Extensive binary data however should be stored in separate files: see Fl_Preferences::get_userdata_path() .
Fl_Preferences are not thread-safe. They can temporarily change the locale on some platforms during read and write access, which also changes it temporarily in other threads of the same app.
Typically a preferences database is read at startup, and then reopened and written at app shutdown:
As a special case, Fl_Preferences can be memory mapped and not be associated with a file on disk.
SYSTEM_L
or USER_L
to be interchangeable between computers with differing locale settings. The legacy modes, LOCAL
and SYSTEM
, will read and write floating point values using the decimal point of the current locale. As a result, a fp-value would be written '3,1415' on a German machine, and would be read back as '3.0' on a US machine because the comma would not be recognized as an alternative decimal point. typedef void* Fl_Preferences::ID |
Every Fl_Preferences-Group has a unique ID.
ID's can be retrieved from an Fl_Preferences-Group and can then be used to create more Fl_Preference references to the same data set, as long as the database remains open.
enum Fl_Preferences::Root |
Define the scope of the preferences.
Fl_Preferences::Fl_Preferences | ( | Root | root, |
const char * | vendor, | ||
const char * | application | ||
) |
The constructor creates a group that manages key/value pairs and child groups.
Preferences can be stored per user using the root type Fl_Preferences::USER_L
, or stored system-wide using Fl_Preferences::SYSTEM_L
.
Groups and key/value pairs can be read and written randomly. Reading undefined values will return the default value. Writing undefined values will create all required groups and key/vlaue pairs.
This constructor creates the base instance for all following entries and reads the database from disk into memory if it exists. The vendor argument is a unique text string identifying the development team or vendor of an application. A domain name or an EMail address (replacing the '@' with a '.') are great unique names, e.g. "research.matthiasm.com" or "fluid.fltk.org". The application argument can be the working title or final name of your application. Both vendor and application must be valid UNIX path segments as they become parts of the preference file path and may contain forward slashes to create deeper file structures.
Software\Microsoft\Windows\CurrentVersion\Explorer\Shell Folders
registry entry. The filename and path is then constructed as $(query)/$(vendor)/$(application).prefs
. If the query call fails, data will be stored in RAM only. It will be lost when the app exits.C:\FLTK\$(vendor)\$(application).prefs
.USER
directory is constructed by reading $HOME
. If $HOME
is not set or not pointing to an existing directory, FLTK will check the path member of the passwd struct returned by getpwuid(getuid())
. If all attempts fail, data will be stored in RAM only and be lost when the app exits.The SYSTEM
preference filename is hardcoded as /etc/fltk/$(vendor)/$(application).prefs
.
For backward compatibility, the old USER
.prefs
file naming scheme $(directory)/.fltk/$(vendor)/$(application).prefs
is checked first. If that file does not exist, the environment variable $XDG_CONFIG_HOME
is read as a base directory. If $XDG_CONFIG_HOME
not set, the base directory defaults to $HOME/.config/
.
The user preferences will be stored in $(directory)/$(vendor)/$(application).prefs
. The user data path will be $(directory)/$(vendor)/$(application)/
.
In FLTK versions before 1.4.0, if $HOME
was not set, the USER
path would be empty, generating $(vendor)/$(application).prefs
, which was used relative to the current working directory.
USER
directory is constructed by reading $HOME
. If $HOME
is not set or not pointing to an existing directory, we check the path returned by NSHomeDirectory()
, and finally checking the path member of the passwd struct returned by getpwuid(getuid())
. If all attempts fail, data will be stored in RAM only and be lost when the app exits. The filename and path is then constructed as $(directory)/Library/Preferences/$(vendor)/$(application).prefs
. The SYSTEM
directory is hardcoded as /Library/Preferences/$(vendor)/$(application).prefs
.$HOME
was not set, the USER
pathNULL
, generating <null>/Library/Preferences/$(vendor)/$(application).prefs
, which would silently fail to create a preference file.[in] | root | can be USER_L or SYSTEM_L for user specific or system wide preferences, add the CLEAR flag to start with a clean set of preferences instead of reading them from a preexisting database |
[in] | vendor | unique text describing the company or author of this file, must be a valid filepath segment |
[in] | application | unique text describing the application, must be a valid filepath segment |
Fl_Preferences::Fl_Preferences | ( | const char * | path, |
const char * | vendor, | ||
const char * | application, | ||
Root | flags | ||
) |
Use this constructor to create or read a preference file at an arbitrary position in the file system.
The file name is generated in the form $(path)/$(application).prefs
. If application
is NULL
, path
is taken literally as the file path and name.
[in] | path | path to the directory that contains the preference file |
[in] | vendor | unique text describing the company or author of this file, must be a valid file path segment |
[in] | application | unique text describing the application, must be a valid filename or NULL |
[in] | flags | C_LOCALE to make the preferences file independent of the current locale, add the CLEAR flag to start with a clean set of preferences instead of reading from the database |
Fl_Preferences::Fl_Preferences | ( | Fl_Preferences & | parent, |
const char * | group | ||
) |
Generate or read a new group of entries within another group.
Use the group
argument to name the group that you would like to access. Group
can also contain a path to a group further down the hierarchy by separating group names with a forward slash '/'.
[in] | parent | reference object for the new group |
[in] | group | name of the group to access (may contain '/'s) |
Fl_Preferences::Fl_Preferences | ( | Fl_Preferences * | parent, |
const char * | group | ||
) |
Create or access a group of preferences using a name.
Parent should point to a previously created parent preferences group to create a preferences hierarchy.
If parent
is set to NULL
, an unnamed database will be accessed that exists only in local memory and is not associated with a file on disk. The root type of this database is set to Fl_Preferences::MEMORY
.
FLTK uses the memory database to manage plugins. See Fl_Plugin
.
[in] | parent | the parameter parent is a pointer to the parent group. If parent is NULL , the new preferences item refers to an application internal database ("runtime prefs") which exists only once, and remains in RAM only until the application quits. This database is used to manage plugins and other data indexes by strings. Runtime prefs are not thread-safe. |
[in] | group | a group name that is used as a key into the database |
Fl_Preferences::Fl_Preferences | ( | Fl_Preferences & | parent, |
int | groupIndex | ||
) |
Open a child group using a given index.
Use the groupIndex
argument to find the group that you would like to access. If the given index is invalid (negative or too high), a new group is created with a UUID as a name.
The index needs to be fixed. It is currently backward. Index 0 points to the last member in the 'list' of preferences.
[in] | parent | reference object for the new group |
[in] | groupIndex | zero based index into child groups |
Fl_Preferences::Fl_Preferences | ( | Fl_Preferences * | parent, |
int | groupIndex | ||
) |
Fl_Preferences::Fl_Preferences | ( | Fl_Preferences::ID | id | ) |
Create a new dataset access point using a dataset ID.
ID's are a great way to remember shortcuts to database entries that are deeply nested in a preferences database, as long as the database root is not deleted. An ID can be retrieved from any Fl_Preferences dataset, and can then be used to create multiple new references to the same dataset.
ID's can be very helpful when put into the user_data()
field of widget callbacks.
|
virtual |
The destructor removes allocated resources.
When used on the base preferences group, the destructor flushes all changes to the preference file and deletes all internal databases.
The destructor does not remove any data from the database. It merely deletes your reference to the database.
Fl_Preferences::Fl_Preferences | ( | const char * | path, |
const char * | vendor, | ||
const char * | application | ||
) |
Deprecated: Use this constructor to create or read a preference file at an arbitrary position in the file system.
This constructor should no longer be used because the generated database uses the current locale, making it impossible to exchange floating point settings between machines with different language settings.
Use Fl_Preferences(path, vendor, application, Fl_Preferences::C_LOCALE)
in new projects and Fl_Preferences(path, vendor, application, 0)
if you must keep backward compatibility.
char Fl_Preferences::delete_entry | ( | const char * | key | ) |
Deletes a single name/value pair.
This function removes the entry key
from the database.
[in] | key | name of entry to delete |
char Fl_Preferences::delete_group | ( | const char * | group | ) |
Deletes a group.
Removes a group and all keys and groups within that group from the database.
[in] | group | name of the group to delete |
int Fl_Preferences::dirty | ( | ) |
Check if there were changes to the database that need to be written to disk.
flush
or destructor. int Fl_Preferences::entries | ( | ) |
Returns the number of entries (name/value pairs) in a group.
const char * Fl_Preferences::entry | ( | int | index | ) |
Returns the name of an entry.
There is no guaranteed order of entry names. The index must be within the range given by entries().
[in] | index | number indexing the requested entry |
char Fl_Preferences::entry_exists | ( | const char * | key | ) |
Returns non-zero if an entry with this name exists.
[in] | key | name of entry that is searched for |
|
static |
Return the current file access permissions for the FLTK preferences system.
|
static |
Tell the FLTK preferences system which files in the file system it may read, create, or write.
The FLTK core library will try to read or even create or write preference files when calling Fl::option(), Fl_File_Chooser, the printing panel, and possibly some other internal functions. If your application wants to keep FLTK from touching the file system, call this function before making any other FLTK calls:
or
All flags can be combined using an OR operator. If flags are not set, that specific access to the file system will not be allowed. By default, all access is granted. To clear one or more flags from the default setting, use:
If preferences are created using a filename (instead of Fl_Preferences::USER or Fl_Preferences::SYSTEM), file access is handled as if the Fl_Preferences::USER flag was set.
Fl_Preferences::Root Fl_Preferences::filename | ( | char * | buffer, |
size_t | buffer_size | ||
) |
Return the file name and path to the preference file.
If the preferences have not changed or have not been flushed, the file or directory may not have been created yet.
[out] | buffer | write the resulting path into this buffer |
[in] | buffer_size | size of the buffer in bytes |
|
static |
Determine the file name and path to preferences that would be openend with these parameters.
Find the possible location of a preference file on disk without touching any of the pathname components. This can be used to check if a preference file already exists.
[out] | buffer | write the resulting path into this buffer |
[in] | buffer_size | size of the buffer in bytes |
[in] | root | can be USER_L or SYSTEM_L for user specific or system wide preferences |
[in] | vendor | unique text describing the company or author of this file, must be a valid filepath segment |
[in] | application | unique text describing the application, must be a valid filepath segment |
int Fl_Preferences::flush | ( | ) |
Writes preferences to disk if they were modified.
This method can be used to verify that writing a preference file went well. Deleting the base preferences object will also write the contents of the database to disk.
char Fl_Preferences::get | ( | const char * | key, |
char *& | text, | ||
const char * | defaultValue | ||
) |
Reads an entry from the group.
A default value must be supplied. The return value indicates if the value was available (non-zero) or the default was used (0). get() allocates memory of sufficient size to hold the value. The buffer must be free'd by the developer using 'free(value)'.
[in] | key | name of entry |
[out] | text | returned from preferences or default value if none was set |
[in] | defaultValue | default value to be used if no preference was set |
char Fl_Preferences::get | ( | const char * | key, |
char * | text, | ||
const char * | defaultValue, | ||
int | maxSize | ||
) |
Reads an entry from the group.
A default value must be supplied. The return value indicates if the value was available (non-zero) or the default was used (0). 'maxSize' is the maximum length of text that will be read. The text buffer must allow for one additional byte for a trailing zero.
[in] | key | name of entry |
[out] | text | returned from preferences or default value if none was set |
[in] | defaultValue | default value to be used if no preference was set |
[in] | maxSize | maximum length of value plus one byte for a trailing zero |
char Fl_Preferences::get | ( | const char * | key, |
double & | value, | ||
double | defaultValue | ||
) |
Reads an entry from the group.
A default value must be supplied. The return value indicates if the value was available (non-zero) or the default was used (0).
[in] | key | name of entry |
[out] | value | returned from preferences or default value if none was set |
[in] | defaultValue | default value to be used if no preference was set |
char Fl_Preferences::get | ( | const char * | key, |
float & | value, | ||
float | defaultValue | ||
) |
Reads an entry from the group.
A default value must be supplied. The return value indicates if the value was available (non-zero) or the default was used (0).
[in] | key | name of entry |
[out] | value | returned from preferences or default value if none was set |
[in] | defaultValue | default value to be used if no preference was set |
char Fl_Preferences::get | ( | const char * | key, |
int & | value, | ||
int | defaultValue | ||
) |
Reads an entry from the group.
A default value must be supplied. The return value indicates if the value was available (non-zero) or the default was used (0).
[in] | key | name of entry |
[out] | value | returned from preferences or default value if none was set |
[in] | defaultValue | default value to be used if no preference was set |
char Fl_Preferences::get | ( | const char * | key, |
void *& | data, | ||
const void * | defaultValue, | ||
int | defaultSize | ||
) |
Reads an entry from the group.
A default value must be supplied. The return value indicates if the value was available (non-zero) or the default was used (0). get() allocates memory of sufficient size to hold the value. The buffer must be free'd by the developer using 'free(value)'.
[in] | key | name of entry |
[out] | data | returned from preferences or default value if none was set |
[in] | defaultValue | default value to be used if no preference was set |
[in] | defaultSize | size of default value array |
char Fl_Preferences::get | ( | const char * | key, |
void * | data, | ||
const void * | defaultValue, | ||
int | defaultSize, | ||
int * | maxSize | ||
) |
Reads a binary entry from the group, encoded in hexadecimal blocks.
A binary (not hex) default value can be supplied. The return value indicates if the value was available (non-zero) or the default was used (0). maxSize
is the maximum length of text that will be read and returns the actual number of bytes read.
[in] | key | name of entry |
[out] | data | value returned from preferences or default value if none was set |
[in] | defaultValue | default value to be used if no preference was set |
[in] | defaultSize | size of default value array |
[in,out] | maxSize | maximum length of value and actual number of bytes set |
char Fl_Preferences::get | ( | const char * | key, |
void * | data, | ||
const void * | defaultValue, | ||
int | defaultSize, | ||
int | maxSize | ||
) |
Reads a binary entry from the group, encoded in hexadecimal blocks.
[in] | key | name of entry |
[out] | data | value returned from preferences or default value if none was set |
[in] | defaultValue | default value |
[in] | defaultSize | size of default value array |
[in] | maxSize | maximum length of value, to receive the number of bytes read, use the function below instead. |
char Fl_Preferences::get_userdata_path | ( | char * | path, |
int | pathlen | ||
) |
Creates a path that is related to the preference file and that is usable for additional application data.
This function creates a directory that is named after the preferences database without the .prefs extension and located in the same directory. It then fills the given buffer with the complete path name.
There is no way to verify that the path name fit into the buffer. If the name is too long, it will be clipped.
This function can be used with direct paths that don't end in .prefs . getUserDataPath() will remove any extension and end the path with a
/
. If the file name has no extension, getUserDataPath() will append .data/ to the path name.
Example:
creates the preferences database in the directory (User 'matt' on Linux):
..and returns the userdata path:
[out] | path | buffer for user data path |
[in] | pathlen | size of path buffer (should be at least FL_PATH_MAX ) |
const char * Fl_Preferences::group | ( | int | num_group | ) |
Returns the name of the Nth (num_group
) group.
There is no guaranteed order of group names. The index must be within the range given by groups().
[in] | num_group | number indexing the requested group |
char Fl_Preferences::group_exists | ( | const char * | key | ) |
Returns non-zero if a group with this name exists.
Group names are relative to the Fl_Preferences node and can contain a path. "." describes the current node, "./" describes the topmost node. By preceding a groupname with a "./" its path becomes relative to the topmost node.
[in] | key | name of group that is searched for |
int Fl_Preferences::groups | ( | ) |
Returns the number of groups that are contained within a group.
|
static |
Returns a UUID as generated by the system.
A UUID is a "universally unique identifier" which is commonly used in configuration files to create identities. A UUID in ASCII looks like this: 937C4900-51AA-4C11-8DD3-7AB59944F03E
. It has always 36 bytes plus a trailing zero.
char Fl_Preferences::set | ( | const char * | key, |
const char * | text | ||
) |
Sets an entry (name/value pair).
The return value indicates if there was a problem storing the data in memory. However it does not reflect if the value was actually stored in the preference file.
[in] | key | name of entry |
[in] | text | set this entry to value |
char Fl_Preferences::set | ( | const char * | key, |
const void * | data, | ||
int | dsize | ||
) |
Sets an entry (name/value pair).
The return value indicates if there was a problem storing the data in memory. However it does not reflect if the value was actually stored in the preference file.
[in] | key | name of entry |
[in] | data | set this entry to value |
[in] | dsize | size of data array |
char Fl_Preferences::set | ( | const char * | key, |
double | value | ||
) |
Sets an entry (name/value pair).
The return value indicates if there was a problem storing the data in memory. However it does not reflect if the value was actually stored in the preference file.
[in] | key | name of entry |
[in] | value | set this entry to value |
char Fl_Preferences::set | ( | const char * | key, |
double | value, | ||
int | precision | ||
) |
Sets an entry (name/value pair).
The return value indicates if there was a problem storing the data in memory. However it does not reflect if the value was actually stored in the preference file.
[in] | key | name of entry |
[in] | value | set this entry to value |
[in] | precision | number of decimal digits to represent value |
char Fl_Preferences::set | ( | const char * | key, |
float | value | ||
) |
Sets an entry (name/value pair).
The return value indicates if there was a problem storing the data in memory. However it does not reflect if the value was actually stored in the preference file.
[in] | key | name of entry |
[in] | value | set this entry to value |
char Fl_Preferences::set | ( | const char * | key, |
float | value, | ||
int | precision | ||
) |
Sets an entry (name/value pair).
The return value indicates if there was a problem storing the data in memory. However it does not reflect if the value was actually stored in the preference file.
[in] | key | name of entry |
[in] | value | set this entry to value |
[in] | precision | number of decimal digits to represent value |
char Fl_Preferences::set | ( | const char * | key, |
int | value | ||
) |
Sets an entry (name/value pair).
The return value indicates if there was a problem storing the data in memory. However it does not reflect if the value was actually stored in the preference file.
[in] | key | name of entry |
[in] | value | set this entry to value |
int Fl_Preferences::size | ( | const char * | key | ) |
Returns the size of the value part of an entry.
[in] | key | name of entry |
|
static |
Set this if it is OK for FLTK to read preference files.
USER_READ_OK and/or SYSTEM_READ_OK must also be set.
|
static |
Set this if it is OK for FLTK to create or write preference files.
USER_WRITE_OK and/or SYSTEM_WRITE_OK must also be set.
|
static |
Set this if no call to Fl_Preferences shall access the file system.