FLTK 1.4.0
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Directs all graphics requests to an Fl_Image. More...
#include <Fl_Image_Surface.H>
Public Member Functions | |
Fl_Image_Surface (int w, int h, int high_res=0, Fl_Offscreen off=0) | |
Constructor with optional high resolution. More... | |
Fl_Shared_Image * | highres_image () |
Returns a possibly high resolution image made of all drawings sent to the Fl_Image_Surface object. More... | |
Fl_RGB_Image * | image () |
Returns a depth-3 image made of all drawings sent to the Fl_Image_Surface object. More... | |
bool | is_current () FL_OVERRIDE |
Is this surface the current drawing surface? More... | |
void | mask (const Fl_RGB_Image *) |
Defines a mask applied to drawings made after use of this function. More... | |
Fl_Offscreen | offscreen () |
Returns the Fl_Offscreen object associated to the image surface. More... | |
void | origin (int *x, int *y) FL_OVERRIDE |
Computes the coordinates of the current origin of graphics functions. More... | |
void | origin (int x, int y) FL_OVERRIDE |
Sets the position of the origin of graphics in the drawable part of the drawing surface. More... | |
int | printable_rect (int *w, int *h) FL_OVERRIDE |
Computes the width and height of the drawable area of the drawing surface. More... | |
void | rescale () |
Adapts the Fl_Image_Surface object to the new value of the GUI scale factor. More... | |
void | set_current () FL_OVERRIDE |
Make this surface the current drawing surface. More... | |
~Fl_Image_Surface () | |
The destructor. | |
Public Member Functions inherited from Fl_Widget_Surface | |
void | draw (Fl_Widget *widget, int delta_x=0, int delta_y=0) |
Draws the widget on the drawing surface. More... | |
void | draw_decorated_window (Fl_Window *win, int x_offset=0, int y_offset=0) |
Draws a window with its title bar and frame if any. More... | |
virtual void | origin (int *x, int *y) |
Computes the coordinates of the current origin of graphics functions. More... | |
virtual void | origin (int x, int y) |
Sets the position of the origin of graphics in the drawable part of the drawing surface. More... | |
void | print_window_part (Fl_Window *win, int x, int y, int w, int h, int delta_x=0, int delta_y=0) |
Draws a rectangular part of an on-screen window. More... | |
virtual int | printable_rect (int *w, int *h) |
Computes the width and height of the drawable area of the drawing surface. More... | |
virtual void | translate (int x, int y) |
Translates the current graphics origin accounting for the current rotation. More... | |
virtual void | untranslate () |
Undoes the effect of a previous translate() call. More... | |
Public Member Functions inherited from Fl_Surface_Device | |
Fl_Graphics_Driver * | driver () |
Returns the graphics driver of this drawing surface. | |
virtual bool | is_current () |
Is this surface the current drawing surface? More... | |
virtual void | set_current (void) |
Make this surface the current drawing surface. More... | |
virtual | ~Fl_Surface_Device () |
The destructor. | |
Protected Member Functions | |
void | translate (int x, int y) FL_OVERRIDE |
Translates the current graphics origin accounting for the current rotation. More... | |
void | untranslate () FL_OVERRIDE |
Undoes the effect of a previous translate() call. More... | |
Protected Member Functions inherited from Fl_Widget_Surface | |
Fl_Widget_Surface (Fl_Graphics_Driver *d) | |
The constructor. More... | |
Protected Member Functions inherited from Fl_Surface_Device | |
void | driver (Fl_Graphics_Driver *graphics_driver) |
Sets the graphics driver of this drawing surface. | |
virtual void | end_current () |
FLTK calls this each time a surface ceases to be the current drawing surface. More... | |
Fl_Surface_Device (Fl_Graphics_Driver *graphics_driver) | |
Constructor that sets the graphics driver to use for the created surface. | |
Friends | |
class | Fl_Graphics_Driver |
Additional Inherited Members | |
Static Public Member Functions inherited from Fl_Surface_Device | |
static Fl_Surface_Device * | pop_current () |
Removes the top element from the current drawing surface stack, and makes the new top element current. More... | |
static void | push_current (Fl_Surface_Device *new_current) |
Pushes new_current on top of the stack of current drawing surfaces, and makes it current. More... | |
static Fl_Surface_Device * | surface () |
The current drawing surface. More... | |
Protected Attributes inherited from Fl_Widget_Surface | |
int | x_offset |
horizontal offset to the origin of graphics coordinates | |
int | y_offset |
vertical offset to the origin of graphics coordinates | |
Directs all graphics requests to an Fl_Image.
After creation of an Fl_Image_Surface object, make it the current drawing surface calling Fl_Surface_Device::push_current(), and all subsequent graphics requests will be recorded in the image. It's possible to draw widgets (using Fl_Image_Surface::draw()) or to use any of the Drawing functions or the Color & Font functions. Finally, call image() on the object to obtain a newly allocated Fl_RGB_Image object. Fl_Gl_Window objects can be drawn in the image as well.
Usage example:
Fl_Image_Surface::Fl_Image_Surface | ( | int | w, |
int | h, | ||
int | high_res = 0 , |
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Fl_Offscreen | off = 0 |
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Constructor with optional high resolution.
w,h | Width and height of the resulting image. The value of the high_res parameter controls whether w and h are interpreted as pixels or FLTK units. |
high_res | If zero, the created image surface is sized at w x h pixels. If non-zero, the pixel size of the created image surface depends on the value of the display scale factor (see Fl::screen_scale(int)): the resulting image has the same number of pixels as an area of the display of size w x h expressed in FLTK units. |
off | If not null, the image surface is constructed around a pre-existing Fl_Offscreen. The caller is responsible for both construction and destruction of this Fl_Offscreen object. Is mostly intended for internal use by FLTK. |
highres
parameter) Fl_Shared_Image * Fl_Image_Surface::highres_image | ( | ) |
Returns a possibly high resolution image made of all drawings sent to the Fl_Image_Surface object.
The Fl_Image_Surface object should have been constructed with Fl_Image_Surface(W, H, 1). The returned Fl_Shared_Image object is scaled to a size of WxH FLTK units and may have a pixel size larger than these values. The returned object should be deallocated with Fl_Shared_Image::release() after use.
Fl_RGB_Image * Fl_Image_Surface::image | ( | ) |
Returns a depth-3 image made of all drawings sent to the Fl_Image_Surface object.
The returned object contains its own copy of the RGB data; the caller is responsible for deleting it.
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virtual |
Is this surface the current drawing surface?
Reimplemented from Fl_Surface_Device.
void Fl_Image_Surface::mask | ( | const Fl_RGB_Image * | mask | ) |
Defines a mask applied to drawings made after use of this function.
The mask is an Fl_RGB_Image made of a white scene drawn on a solid black background; the drawable part of the image surface is reduced to the white areas of the mask after this member function gets called. If necessary, the mask
image is internally replaced by a copy resized to the surface's pixel size. Overall, the image returned by Fl_Image_Surface::image() contains all drawings made until the mask() method assigned a mask, at which point subsequent drawing operations to the image surface were passed through the white areas of the mask. On some platforms, shades of gray in the mask image control the blending of foreground and background pixels; mask pixels closer in color to white produce image pixels closer to the image surface pixel, those closer to black produce image pixels closer to what the image surface pixel was before the call to mask().
The mask is easily constructed using an Fl_Image_Surface object, drawing white areas on a black background there, and calling Fl_Image_Surface::image().
mask | A depth-3 image determining the drawable areas of the image surface. The mask object is not used after return from this member function. |
Example of procedure to construct a masked image:
Fl_Offscreen Fl_Image_Surface::offscreen | ( | ) |
Returns the Fl_Offscreen object associated to the image surface.
The returned Fl_Offscreen object is deleted when the Fl_Image_Surface object is deleted, unless the Fl_Image_Surface was constructed with non-null Fl_Offscreen argument.
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virtual |
Computes the coordinates of the current origin of graphics functions.
[out] | x,y | If non-null, *x and *y are set to the horizontal and vertical coordinates of the graphics origin. |
Reimplemented from Fl_Widget_Surface.
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virtual |
Sets the position of the origin of graphics in the drawable part of the drawing surface.
Arguments should be expressed relatively to the result of a previous printable_rect() call. That is, printable_rect(&w, &h); origin(w/2, 0);
sets the graphics origin at the top center of the drawable area. Successive origin() calls don't combine their effects. Origin() calls are not affected by rotate() calls (for classes derived from Fl_Paged_Device).
[in] | x,y | Horizontal and vertical positions in the drawing surface of the desired origin of graphics. |
Reimplemented from Fl_Widget_Surface.
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virtual |
Computes the width and height of the drawable area of the drawing surface.
Values are in the same unit as that used by FLTK drawing functions and are unchanged by calls to origin(). If the object is derived from class Fl_Paged_Device, values account for the user-selected paper type and print orientation and are changed by scale() calls.
Reimplemented from Fl_Widget_Surface.
void Fl_Image_Surface::rescale | ( | ) |
Adapts the Fl_Image_Surface object to the new value of the GUI scale factor.
The Fl_Image_Surface object must not be the current drawing surface. This function is useful only for an object constructed with non-zero high_res
parameter.
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virtual |
Make this surface the current drawing surface.
This surface will receive all future graphics requests. Starting
from FLTK 1.4.0, the preferred API to change the current drawing surface is Fl_Surface_Device::push_current( ) / Fl_Surface_Device::pop_current().
Reimplemented from Fl_Surface_Device.
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protectedvirtual |
Translates the current graphics origin accounting for the current rotation.
Each translate() call must be matched by an untranslate() call. Successive translate() calls add up their effects.
Reimplemented from Fl_Widget_Surface.
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protectedvirtual |
Undoes the effect of a previous translate() call.
Reimplemented from Fl_Widget_Surface.