FLTK 1.4.0
Fl_Display_Device Class Reference

The computer's display. More...

#include <Fl_Device.H>

Inheritance diagram for Fl_Display_Device:
Fl_Surface_Device

Static Public Member Functions

static Fl_Display_Devicedisplay_device ()
 Returns a pointer to the unique display device.
 
- Static Public Member Functions inherited from Fl_Surface_Device
static Fl_Surface_Devicepop_current ()
 Removes the top element from the current drawing surface stack, and makes the new top element current. More...
 
static void push_current (Fl_Surface_Device *new_current)
 Pushes new_current on top of the stack of current drawing surfaces, and makes it current. More...
 
static Fl_Surface_Devicesurface ()
 The current drawing surface. More...
 

Additional Inherited Members

- Public Member Functions inherited from Fl_Surface_Device
Fl_Graphics_Driver * driver ()
 Returns the graphics driver of this drawing surface.
 
virtual bool is_current ()
 Is this surface the current drawing surface? More...
 
virtual void set_current (void)
 Make this surface the current drawing surface. More...
 
virtual ~Fl_Surface_Device ()
 The destructor.
 
- Protected Member Functions inherited from Fl_Surface_Device
void driver (Fl_Graphics_Driver *graphics_driver)
 Sets the graphics driver of this drawing surface.
 
virtual void end_current ()
 FLTK calls this each time a surface ceases to be the current drawing surface. More...
 
 Fl_Surface_Device (Fl_Graphics_Driver *graphics_driver)
 Constructor that sets the graphics driver to use for the created surface.
 

Detailed Description

The computer's display.

When FLTK begins to access the computer's display, it creates an object of class Fl_Display_Device and makes it the current drawing surface.


The documentation for this class was generated from the following files: